Indie Role-playing Games Publisher
Fight To Survive
Role-playing Martial Arts Meets Heart
Radio James Games
"The wireless telegraph is not difficult to understand. The ordinary telegraph is like a very long cat. You pull the tail in West Mabou, and it meows in the Kootenays. The wireless is the same, only without the cat."
A table-top role-playing publishing house established and operated by James Kerr, Radio James Games is designed with the production of ttrpg material of actionable content in mind. Its aims and objectives include creator-oriented publications and broad community participation for the production of creative and engaging lived-in shared imaginative spaces. Radio James Games believes is much left to discover in medium. So, let yourself be lured in by sincerity and passion. At any rate, stay a while.
James Kerr is a publisher, broadcaster, table-top RPG designer, and arcade champ from rural Ontario. He brings traditional publishing methods to gonzo indie games, believes grassroots does not have to mean poorly thought out, and seeks to challenge the medium both mechanically and in terms of information dissemination. He's recently appointed himself publisher of his own ttrpg publishing house, Radio James Games, where weird projects flourish.